An artificial intelligence program has beaten the world’s best players in the popular PlayStation racing game Gran Turismo Sport, and in doing so may have contributed towards designing better autonomous vehicles in the real world, according to one expert.
The latest development comes after an interesting couple of decades for A.I. playing games.
It began with chess, when world champion Garry Kasparov lost to IBM’s Deep Blue in a match in 1997. Then with Go, when A.I. beat Korean champion Lee Sedol in 2016. And by 2019, an A.I. program ranked higher than 99.8% of world players in the wildly popular real-time strategy game StarCraft 2.
Now, an A.I. program has dethroned the best human players in the professional esports world of Gran Turismo Sport.
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